version(2);
project_name = "main";
patterns = {
"*.c",
"*.cpp",
"*.h",
"*.m",
"*.bat",
"*.sh",
"*.4coder",
};
blacklist_patterns = {
".*",
};
load_paths_base = {
 { .path = ".", .relative = true, .recursive = true, },
};
load_paths = {
 .win = load_paths_base,
 .linux = load_paths_base,
 .mac = load_paths_base,
};

commands = {
 .build_printinput = { .out = "*compilation*", .footer_panel = true, .save_dirty_files = true,
   .win = "build_printinput.bat", .linux = "./build_printinput.sh", .mac = "./build_printinput.sh", },
 .build_animate = { .out = "*compilation*", .footer_panel = true, .save_dirty_files = true,
   .win = "build_animate.bat", .linux = "./build_animate.sh", .mac = "./build_animate.sh", },
};
fkey_command = {
.F1 = "build_printinput",
.F2 = "build_animate",
};
